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GB/T 42396-2023Ergonomics of human-system interaction in mobile terminal—Perceived fluency of touch interface (English PDF)

移动终端人-系统交互工效学 触控界面感知流畅性

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Issued by

SAMR; SAC

Level / Type

National · Recommended

Issue date

March 17, 2023

Implementation date

October 1, 2023

Scope

GB/T 42396-2023 is the English-translated version of 移动终端人-系统交互工效学 触控界面感知流畅性.

GB/T 42396-2023 is the Chinese national method for measuring how fluent the touch interface of a mobile terminal feels to its user.

It fixes ergonomic indicator requirements and test methods for five quantities - response latency, animation duration, completion latency, maximum consecutive frame loss and maximum hand-to-hand distance - and its test clause covers the test equipment, the test conditions, the motion parameters of the manipulator stylus, one test per indicator and the reporting of results, with annexes on test task selection, the hand-to-hand distance method and a normative test report form.

It applies to handheld mobile terminals with capacitive touch screens, and handheld terminals with other kinds of touch screen may use it for reference. It has no normative references. Issued on 17 March 2023, it has applied since 1 October 2023.

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Document preview — GB/T 42396-2023

National Standard of the People's Republic of China

ICS
13.180
Classification
A 25

Issued by: State Administration for Market Regulation; Standardization Administration of the PRC

Contents

  • Preface
  • Introduction
  • 1 Scope
  • 2 Normative references
  • 3 Terms and Definitions
  • 4 General
  • 5 Indicator requirements
  • 5.1 Response delay
  • 5.2 Animation duration
  • 5.3 Completion Latency
  • 5.4 Maximum consecutive frame loss
  • 5.5 Maximum hand-to-hand distance
  • 6 Test method
  • 6.1 Test equipment
  • 6.2 Test conditions
  • 6.3 Motion parameter setting of manipulator stylus
  • 6.4 Response delay test
  • 6.5 Motion duration test
  • 6.6 Completing the Latency Test
  • 6.7 Maximum continuous frame loss test
  • 6.8 Maximum hand-to-hand distance test
  • 6.9 Test results
  • 7 report
  • Appendix A (Informative) Test Task Selection
  • Appendix B (informative) Maximum hand-to-hand distance test method
  • Appendix C (Normative) Test Report

Foreword

This document is in accordance with the provisions of GB/T 1.1-2020 "Standardization Guidelines Part 1 Structure and Drafting Rules for Standardization Documents" drafting.

Introduction

Touch screens are widely used in mobile terminal equipment such as mobile phones, tablet computers, and industrial Internet terminals. user is using touch When viewing a mobile terminal, we often encounter different fluency experience problems. some interfaces have obvious delays in responding to user operations; some pages switch Not smooth, with a feeling of stuttering or jumping; some applications have slow startup response. These perceptual fluency problems directly affect the user's ability to use Use experience.

Touchscreen perceived fluidity is not the same as system performance. Although user-perceived fluency is inseparable from the support of system performance, an excellent system Performance is a necessary condition to ensure smooth user perception, but good system performance does not necessarily lead to good perceived fluency. system performance, resources Indicators such as speed capability, image rendering technology, and hardware startup speed affect user perception through interface feedback, and determine the optimization of perception fluency. inferior. For example, the smoothness of application startup and loading needs to pass the time from the user's click action to fully seeing the content of the home page of the interface.

It is measured by the user experience evaluation, including whether the user feels that the home page of the application appears in time, and whether the drawing process of the screen is natural and connected.

These factors will comprehensively affect the user's perceived fluency. Excellent system design can maximize the use of system performance, giving users Bring the best fluency experience.

This document provides a method for testing the perceived fluency of mobile terminals. Perceptual fluency testing can be used by product manufacturers, service providers, and Consumers provide important information about the smooth user experience of mobile terminals, providing a basis for product comparison and optimization. Human-system Interaction Ergonomics of Mobile Terminals Touch interface perception fluency

1 Scope

This document specifies the ergonomics index requirements and corresponding test methods for the perceived fluency of the mobile terminal touch interface.

This document is applicable to handheld mobile terminal devices with capacitive touch screens and handheld mobile terminals with other types of touch screens The equipment can be used by reference.

2 Normative references

This document has no normative references.

3 Terms and Definitions

The following terms and definitions apply to this document.

3.7 When the user operates the mobile terminal, during the process from the beginning of the page to the response change to the end of the page refresh, due to the refresh rate of the display screen

3.1 Mobile terminal

A portable computer device that can be used on the move.

Note: For example, smart phones and tablet computers with multiple application functions.

3.2 User

An individual who interacts with a product.

3.3 Perceived fluency

The user's perceived experience of interface fluency when interacting with the mobile terminal interface.

3.4 Response latency

When the user operates the mobile terminal, the time from when the user inputs the touch command to when the system starts to feed back the output information to the touch screen.

3.5 Animation duration

When the user operates the mobile terminal, from the time when the touch command is input, the system starts to output feedback through the interface (that is, the original page just starts to change), to The amount of time it takes for the new page to fully appear and its window to fill the target area.

Note: At this time, the content may not be loaded completely, and the window is full of the target area.

3.6 Completion delay

completionlatency When a user operates a mobile terminal, it is the time from when the user inputs a touch command to when the interface is completely refreshed and reaches a stable state that can be read.

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This preview omits tables, figures, formulas and parts of the technical clauses. The complete document — 15 pages — is available in the English PDF.

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