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GB/T 30440.1-2013Specification for product of amusement game—Part 1: General requirement (English PDF)

游戏游艺机产品规范 第1部分:通用要求

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Issued by

SAMR; SAC

Level / Type

National · Recommended

Issue date

December 31, 2013

Implementation date

August 15, 2014

Scope

GB/T 30440.1-2013 is the English-translated version of 游戏游艺机产品规范 第1部分:通用要求.

GB/T 30440.1-2013 is Part 1 of the GB/T 30440 series on specifications for amusement game products and carries the general requirements.

Clause 1 states that this part specifies the terms and definitions, the classification, the coding, the technical requirements, the test methods, the quality assessment procedures and the signs, packaging, transportation and storage of amusement game products, and that it applies to all kinds of amusement game products; the page records no exclusions.

The foreword states that GB/T 30440 is divided into five parts, the others covering content compliance, indoor large commercial game machines, handheld game consoles and home consoles, and it warns that some of the content may involve patents.

Clause 3 defines amusement game as the electronic and mechanical means by which special equipment lets consumers experience interactive game content and the course of a game for entertainment, and then defines the three product kinds: the commercial large indoor arcade game, a console placed for public entertainment operation that usually works with simulated body movements and interacts with the player; the portable game, a small portable machine on which video game software can be changed anywhere; and the home game console, a hardware platform developed specifically for video games and normally used for home entertainment.

The same clause defines the object identifier (OID) as the identifier used in network communication and information processing systems to identify an object uniquely.

Clause 4 on classification divides amusement game products into those same three categories, indoor commercial large-scale games, handheld games and home consoles.

The draft breaks off inside 4.1, so the coding, technical requirements, test methods, quality assessment procedures and marking provisions announced in clause 1 are not shown.

Clause 2 cites GB/T 17969.1. The page gives the Chinese classification as L62 and the international classification as 35.160, estimates the document at about 6,692 words and names no superseded edition; the standard was issued on 31 December 2013 and has applied since 15 August 2014.

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Document preview — GB/T 30440.1-2013

National Standard of the People's Republic of China

ICS
35.160
Classification
L 62

Issued by: State Administration for Market Regulation; Standardization Administration of the PRC

Contents

  • Foreword
  • 1 Scope
  • 2 Normative references
  • 3 Terms and Definitions
  • 4 Category

Foreword

GB/T 30440 "amusement game products specifications" is divided into five parts.

--- Part 1. General requirements;

--- Part 2. Content compliance;

--- Part 3. Indoor big game commercial game machines;

--- Part 4. Handheld game consoles;

--- Part 5. home consoles.

This section drafted in accordance with GB/T 1.1-2009 given rules.

1 Scope

GB/T 30440 in this section specifies the terms and definitions amusement game products, classification, coding, technical requirements, test methods, quality Assessment procedures and the amount of signs, packaging, transportation and storage.

This section applies to all kinds of amusement game products.

2 Normative references

The following documents for the application of this document is essential. For dated references, only the dated version suitable for use herein Member. For undated references, the latest edition (including any amendments) applies to this document.

Practice GB/T 17969.1 IT OSI OSI registration authorities - Part 1: General procedures

3 Terms and Definitions

The following terms and definitions apply to this document.

3.1 Game amusement

By providing special equipment to make consumers aware of the interactive game content and course of the game in order to achieve entertainment electronics, mechanical Means.

3.2 Commercial large indoor amusement arcade game

For placing a public entertainment in the operating consoles for video games commercial platform usually work with analog body movements Energy, and entertainment activities and interact with the player.

3.3 Handheld Games

Small portable game machine, which can convert video game software anytime, anywhere.

Note: The portable game machine, a portable game machine, or a portable game console generic term, also known as handheld.

3.4 Home game console

Developed specifically for the video game is usually used in home entertainment hardware platforms.

3.5 Object Identifier (OID)

Network communications and information processing systems used to identify the object identifier unique identity.

4 Category

4.1 Game amusement Categories

Amusement game products are divided into indoor commercial large-scale games, handheld games consoles and home three categories.

......
This preview omits tables, figures, formulas and parts of the technical clauses. The complete document — 15 pages — is available in the English PDF.

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